Modelling Work

Hand painted and modeled each asset, but sky texture belongs to Epic Games

I created these modular floor trims for a game I've been freelancing for a title called Final Rush. Rendered in UDK.

I created these crates for a game I've been freelancing for a title called Final Rush. Rendered in UDK.

I created these variations of a modular floor trim for a game I've been freelancing for called Final Rush. Rendered in UDK.

I created this crate for a game I've been freelancing for a title called Final Rush. Rendered in UDK.

Baked the normal map from a high-poly and photosourced the wood grain.

Created for Plagued (UDK)

Hand-painted practice;

Rendered in UDK 2011

Description

Practice in various modelling styles.